Thursday, October 10, 2013

Project 2 progress update 3

Spent pretty much the whole day in the studio. From the list:

  • Finished destroying the base
  • Cleaned up the base geometry so I only have what's needed in the scene
  • Created lots of debris...tiny debris, medium debris...
  • Modeled a ground plane
  • Positioned, repositioned, and positioned stuff some more

Here's a quick software render - no materials to speak of except a transparent blinn as a placeholder for the glass. I like how it's shaping up.


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