Monday, October 14, 2013

9. Project 2, progress update 5

Continued working on glass, debris, and UV. Tweaked sun-and-sky a bit. The glass is being a giant pain; in order to get shards that follow the curvature of the girders, I have to split them by hand, sculpt them, re-topo them, and then vert-jockey them into place. I have a few ideas for a better workflow, but for now I know that works...it just takes forever.

Here's my progress shot:


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